Rik has updated Popcorn with various bug fixes and improvements, but it is not 32-bit compatible as yet. He has also written a simple tutorial on how to use Popcorn, describing how to use it to write a Pong game. A StrongHelp manual is also avaliable.
The standard game provided as an example of Popcorn, Hive, has also been updated - a lovely little Space Invaders game, with really nice graphics. As Rik says, "Popcorn is never going to set the games world alight, but if you fancy writing a simple (by modern standards) 2D game, it will save you a lot of time." Rik would be interested to know if any of you are going to start developing games with this stuff.