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Command and Conquer-type games... |
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Simon Challands |
Message #84228, posted by SimonC at 19:55, 27/11/2001, in reply to message #84227 |
Right on, Commander!
Posts: 398
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It's a bit tedious, running around doing maintainance at first, especially if you are really strapped for cash. Building up the inventions helps, but costs a fortune. I don't like starting on plutonium planets because all my money ends up going into keeping the agriculture going, and they start off with hardly any base income (i.e. amount of tax before you've built cities), and at the start of the game every MC counts. The Teri are the best allies IMO. As has already been said the Yo'Kon are hopeless, and the Urkash are a little unreliable and dangerous. The Gordoon won't accept alliances, anyway, although I've had them offer me one. No race seems to be bothered about attacking you even if you are allied to them, though |
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Jonathan Atherton |
Message #84229, posted by Jon Atherton at 22:12, 27/11/2001, in reply to message #84228 |
AA refugee
Posts: 40
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Right I've dug out Browse so hopefully I shouldn't have any problems (I'll hand a big bug list to R-comp at the show) Later on in the game....1. If you can afford it become a guild member, they will always support you with twenty military units. 2. Try not to bomb planets, although useful for softening them up, if you take them over you will spend lots tidying up. 3. Don't spend on warships later you will have the radar manipulation so you won't need them. 4. Don't attack Guild patrol's, it may be fun but they fine you for it at the end of the game!!! 5. make sure you have plenty of Air defence guns, certain lords if they lose a battle will attack. 6. If you have lord Ya ni noi in your game theres a good chane that he'll be the strongest lord so it might be wise to try and ally with him. Plenty more where these came from, if you want more give me a yell. Thanks for editing my earlier post Rich, I hope that Browse solves these problems. |
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Andrew |
Message #84230, posted by andreww at 09:34, 29/11/2001, in reply to message #84229 |
AA refugee
Posts: 555
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You certainly know something about playing the game! |
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Jeffrey Lee |
Message #84231, posted by Phlamethrower at 15:26, 29/11/2001, in reply to message #84230 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100
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I've got a nice and simple idea: A small upgrade to add a game mode where you have no goal to complete. This would allow people to do whatever they want without running out of time, for example colonising every planet, building a peaceful alliance, wiping everyone out, etc. |
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Jeffrey Lee |
Message #84232, posted by Phlamethrower at 17:29, 5/12/2001, in reply to message #84231 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100
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I see that my contributions have reached a new height of popularity |
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Jonathan Atherton |
Message #84233, posted by Jon Atherton at 18:46, 5/12/2001, in reply to message #84232 |
AA refugee
Posts: 40
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I see that my contributions have reached a new height of popularity Oooops It's actually a very sound idea, especially when your playing might it is very difficult to stay within the 200 months and incredibly frustraing to have your game end like that. |
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fwibbler |
Message #84234, posted by fwibbler at 00:42, 6/12/2001, in reply to message #84233 |
Posts: 320
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Indeed it is! If some sort of patch were released that could allow this, then I'd probably start playing it again. |
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Andrew |
Message #84235, posted by andreww at 14:25, 6/12/2001, in reply to message #84234 |
AA refugee
Posts: 555
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I see that my contributions have reached a new height of popularity Well probably people thought there'd be little point everybody saying 'yes - good idea'! |
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Andrew |
Message #84236, posted by andreww at 14:26, 6/12/2001, in reply to message #84235 |
AA refugee
Posts: 555
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Maybe get toiletblock to hack it to pieces for somebody to add the patch. how about it Jan?? |
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Mark Quint |
Message #84237, posted by ToiletDuck at 17:51, 6/12/2001, in reply to message #84236 |
Quack Quack
Posts: 1016
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hrm do i take 'block' as a joke or attempted insult? I'd rather just let Artex get on with it, and then, if they want to, then they release a 'patch' for it as Westwood did with the C7C series rather than a 3rd party patch. |
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Andrew |
Message #84238, posted by andreww at 00:33, 7/12/2001, in reply to message #84237 |
AA refugee
Posts: 555
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hrm do i take 'block' as a joke or attempted insult? I'd rather just let Artex get on with it, and then, if they want to, then they release a 'patch' for it as Westwood did with the C7C series rather than a 3rd party patch. As a joke of course - hacman!! |
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Andrew |
Message #84239, posted by andreww at 00:37, 7/12/2001, in reply to message #84238 |
AA refugee
Posts: 555
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I think the patch is a great idea and perhaps wouldn't be too difficult to allow us to have free reign over gameplay?? |
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Mark Quint |
Message #84240, posted by ToiletDuck at 08:54, 7/12/2001, in reply to message #84239 |
Quack Quack
Posts: 1016
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As a joke of course - hacman!! I'll set my script kiddies on you! |
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Andrew |
Message #84241, posted by andreww at 09:20, 7/12/2001, in reply to message #84240 |
AA refugee
Posts: 555
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aargh |
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Jan Klose |
Message #84242, posted by Jan Klose at 17:27, 14/12/2001, in reply to message #84241 |
AA refugee
Posts: 42
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I think the patch is a great idea and perhaps wouldn't be too difficult to allow us to have free reign over gameplay?? Well... I could do that if I find the time. However it'll have to wait until TEK is released. As some might know, the TEK CD will contain some interesting 'goodies' ;-) Cheers, Jan Klose Artex Software |
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Jeffrey Lee |
Message #84243, posted by Phlamethrower at 16:28, 15/12/2001, in reply to message #84242 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100
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However it'll have to wait until TEK is released. Need any beta-testers? |
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Jan Klose |
Message #84244, posted by Jan Klose at 13:40, 19/12/2001, in reply to message #84243 |
AA refugee
Posts: 42
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Well, if you find the time to do a test during the next two weeks, and if you're able to receive an NDA using "Word" and send it back via a fax - well, then this might work (write me a mail) :-) Besides, if Jeffrey decides to do the test, we won't need more testers now :-) Cheers, Jan Klose Artex Software |
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Jeffrey Lee |
Message #84245, posted by Phlamethrower at 18:07, 19/12/2001, in reply to message #84244 |
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Posts: 15100
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and if you're able to receive an NDA using "Word" and send it back via a fax Is a fax modem okay? Or do you want it signed in ink? |
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Jan Klose |
Message #84246, posted by Jan Klose at 15:53, 21/12/2001, in reply to message #84245 |
AA refugee
Posts: 42
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Is a fax modem okay? Or do you want it signed in ink?
We need it in ink, however you can scan your handwritten signature and put that in, that'd be OK as well. |
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Jeffrey Lee |
Message #84247, posted by Phlamethrower at 17:25, 21/12/2001, in reply to message #84246 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100
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Ah, thats another problem... no scanner Never mind then. |
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Lee Johnston |
Message #84248, posted by johnstlr at 09:56, 22/12/2001, in reply to message #84247 |
Member
Posts: 193
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Why not print the Word doc out, sign it and send it back by normal post? Controversial suggestion I know but... |
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Jeffrey Lee |
Message #84249, posted by Phlamethrower at 17:44, 22/12/2001, in reply to message #84248 |
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Posts: 15100
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Because I'm hoping that by the time the mail would reach Jan, TEK would have been released anyway |
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Jonathan Atherton |
Message #84250, posted by Jon Atherton at 21:20, 22/12/2001, in reply to message #84249 |
AA refugee
Posts: 40
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Because I'm hoping that by the time the mail would reach Jan, TEK would have been released anyway On this subject is there an offical release date for TEK? |
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Jeffrey Lee |
Message #84251, posted by Phlamethrower at 16:18, 23/12/2001, in reply to message #84250 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100
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How about an unofficial one?Well, if you find the time to do a test during the next two weeks Presumably this means TEK will be done 'soon'... |
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Max Palmer |
Message #84252, posted by Max at 16:46, 26/12/2001, in reply to message #84251 |
Member
Posts: 66
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I wouldn't have thought it will be much longer (hopefully) ! BTW There's been some nice new stuff done since the last lot of screenshots were released. Regards, Max |
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Andrew |
Message #84253, posted by andreww at 19:11, 6/1/2002, in reply to message #84252 |
AA refugee
Posts: 555
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I wouldn't have thought it will be much longer (hopefully) ! BTW There's been some nice new stuff done since the last lot of screenshots were released. Regards, Max Max- are you still using TopModel and Bryce? |
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Max Palmer |
Message #84254, posted by Max at 19:09, 7/1/2002, in reply to message #84253 |
Member
Posts: 66
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Hi Andrew, I do mainly use TopModel and Bryce. Although if I ever get the cash I would like to migrate to Cinema4DXL R7. I've managed to build up an array of mainly PC based resources for doing various graphicy type things which I believe covers a lot of ground. TEK was done using TopModel and rendered in Bryce. Compositing was done using the fabulous Compo. Other things like the waterfall were done in Illusion / Compo. Trees were done using Tree Druid. Textures were done using Photodesk. Lots of other apps (like Xara X) have been used at various stages. I recently bought BodyPaint3D which should prove useful if I ever get time to use / learn to use it. Cheers, Max PS If people are interested in how various things were done in TEK then fire away! |
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Andrew |
Message #84255, posted by andreww at 21:47, 7/1/2002, in reply to message #84254 |
AA refugee
Posts: 555
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Hi, I see. You created a waterfall in Illusionist? Ths sounds clever. Is it animated? You seem to have quite a powerful graphical a**enal! Do you enjoy programming or drawing more? I'd say the latter although like you I like the idea of putting it all together into something animated and playable!
Andrew |
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Richard Goodwin |
Message #84256, posted by rich at 10:14, 8/1/2002, in reply to message #84255 |
Dictator for life
Posts: 6828
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If you want to knock up a quick article about how you did things... Funny how the swear word filtered out "arsenal" |
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Andrew |
Message #84257, posted by andreww at 13:53, 8/1/2002, in reply to message #84256 |
AA refugee
Posts: 555
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If you want to knock up a quick article about how you did things... Funny how the swear word filtered out "a**enal" I was wondering how they appeared!! Assk a silly question >:-) |
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