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Acorn Arcade forums: Games: Arcade Game Construction set
 
  Arcade Game Construction set
  Alan B (12:26 22/9/2006)
  andreww (23:06 22/9/2006)
    cheatwarrior (14:34 23/9/2006)
 
Alan Buckley Message #86143, posted by Alan B at 12:26, 22/9/2006
AA refugee
Posts: 8
Hi I saw the follow message in the Iconbar Playpen, but can't seem to manage to regisiter there to reply to it, so I'm trying here in the hope that people interested in the message look here as well.
"This might intrest some of you, I already posted this at drobe a long time ago but nobody replied so I thought there would be a little more interest here
http://www.greyhound-data.com/gunnar/games/index.htm"
Apparently it was posted here as well, but I can't find it. Anyway enough waffle and on to the point.
Is this guy still developing this? If so, and there are people who would test it I'll ask him for the source code and try and compile it against the RISC OS port of the SDL library.
Bear in mind the usual warnings about me giving up if I can't get it to work easily and that it will probably need a StrongARM Risc PC or better.
Also I've never got on with these systems myself, so if a final application ever got built it would need other people interested in building games with it.
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Andrew Message #86144, posted by andreww at 23:06, 22/9/2006, in reply to message #86143
AA refugee
Posts: 555
Bear in mind the GFX artist plea. This is the bane of any RISC OS game let alone any other platform. I'm not sure how fruitful this project would be compared to those with graphics ready.
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sion Message #86145, posted by cheatwarrior at 14:34, 23/9/2006, in reply to message #86144
Member
Posts: 133
It was posted on Drobe too: http://www.drobe.co.uk/forum/index.php?task=view_topic&topic_id=621&forum_
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Acorn Arcade forums: Games: Arcade Game Construction set