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ACED R3 now available |
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tribbles (23:23 26/11/2006) Phlamethrower (23:30 26/11/2006) tlsa (23:32 26/11/2006) tribbles (23:56 26/11/2006) tlsa (00:01 27/11/2006) tribbles (00:12 27/11/2006) rich (15:40 27/11/2006) tribbles (18:05 27/11/2006) tlsa (16:11 27/11/2006) blasts of the xtre (17:34 27/11/2006) tribbles (18:09 27/11/2006) Chris (12:40 28/11/2006) tribbles (13:04 28/11/2006)
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Jason Tribbeck |
Message #94353, posted by tribbles at 23:23, 26/11/2006 |
Captain Helix
Posts: 929
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It's been a while since I've done any releaseable work on it, so it's now available from http://www.tribbeck.com/software/aced/ - there's a list of new bits on it if you're interested.
Note that I'm kinda getting ready for a final release, and then I'll get back on to Equinox. |
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Jeffrey Lee |
Message #94357, posted by Phlamethrower at 23:30, 26/11/2006, in reply to message #94353 |
Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff
Posts: 15100
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Yay! |
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Michael Drake |
Message #94358, posted by tlsa at 23:32, 26/11/2006, in reply to message #94353 |
Posts: 1097
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Woo!
[Edited by tlsa at 23:32, 26/11/2006] |
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Jason Tribbeck |
Message #94365, posted by tribbles at 23:56, 26/11/2006, in reply to message #94358 |
Captain Helix
Posts: 929
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I've now copied over the new graphics, and corrected the text a bit (I hadn't realised that some of the additions were in the earlier version ). |
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Michael Drake |
Message #94366, posted by tlsa at 00:01, 27/11/2006, in reply to message #94365 |
Posts: 1097
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Wow, those graphics look nice. The graphics in the RISC OS version of the game are much lower quality. (Less colours and lower resolution.) Would it be possible to do a 800x600 or 1024x768 version for RISC OS? I'm sure the Iyonix and A9 could cope with more than the 640x480 graphics. |
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Jason Tribbeck |
Message #94372, posted by tribbles at 00:12, 27/11/2006, in reply to message #94366 |
Captain Helix
Posts: 929
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Probably; the PC version has been targetted at 800x600; 1024x768 should also be possible from a technical standpoint.
Building the two different versions in the same source directory is tricky though (a lot of the resolution is coded at compile-time, rather than run-time for speed)
I may be able to go into 640x480x16 for those graphics (I'm double-screen buffering, but there's no absolute need for it when these are used).
In case anyone's interested, the graphics were done in Lightwave 9 (http://www.newtek.com/lightwave/)
Edited to add: Thanks, btw!
[Edited by tribbles at 00:12, 27/11/2006] |
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Richard Goodwin |
Message #94454, posted by rich at 15:40, 27/11/2006, in reply to message #94372 |
Dictator for life
Posts: 6828
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LOLs - using the Acorn Arcade theme, we definitely know what you're doing!
Pity I didn't notice until your post count was 667 though ________ Cheers, Rich.
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Michael Drake |
Message #94456, posted by tlsa at 16:11, 27/11/2006, in reply to message #94372 |
Posts: 1097
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I may be able to go into 640x480x16 for those graphics (I'm double-screen buffering, but there's no absolute need for it when these are used). Do you mean 16 colours? Or 16bpp or 16 million colours? |
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Sion |
Message #94463, posted by blasts of the xtre at 17:34, 27/11/2006, in reply to message #94456 |
Suppose you were an idiot. Suppose you were a member of Congress. But I repeat myself.
Posts: 326
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So, will there be an AcornArcade write up? |
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Jason Tribbeck |
Message #94466, posted by tribbles at 18:05, 27/11/2006, in reply to message #94454 |
Captain Helix
Posts: 929
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LOLs - using the Acorn Arcade theme, we definitely know what you're doing!
Pity I didn't notice until your post count was 667 though And now it's 668 |
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Jason Tribbeck |
Message #94467, posted by tribbles at 18:09, 27/11/2006, in reply to message #94456 |
Captain Helix
Posts: 929
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I may be able to go into 640x480x16 for those graphics (I'm double-screen buffering, but there's no absolute need for it when these are used). Do you mean 16 colours? Or 16bpp or 16 million colours? 16bpp - changing the screen size is a bit more complex than changing the bpp, and only using 1 screen bank will allow me to either change the resolution, or the bpp.
Doing either is actually quite tricky, and to be honest, this isn't meant to be a world class game - so I'll have to see if it's worth it.
And now it's 669 posts... |
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Chris |
Message #94592, posted by Chris at 12:40, 28/11/2006, in reply to message #94353 |
Member
Posts: 283
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Is Aced still not suitable for the A9? I read the stuff on the website and ReadMe, but haven't tried running it yet. :worried: |
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Jason Tribbeck |
Message #94600, posted by tribbles at 13:04, 28/11/2006, in reply to message #94592 |
Captain Helix
Posts: 929
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Umm - I've run it on the A9 - but I was given a special video driver at the time; I'm not sure if it's been released yet, so ask Ad6 if it has. |
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