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Acorn Arcade forums: Games: PC games on ARMLinux
 
  PC games on ARMLinux
  K1wiben (00:55 13/2/2002)
  johnstlr (10:22 13/2/2002)
    K1wiben (00:28 14/2/2002)
      johnstlr (09:38 14/2/2002)
 
Ben Benson Message #84342, posted by K1wiben at 00:55, 13/2/2002
AA refugee
Posts: 15
Hi all,
Please excuse my lack of computer know how, but is it possible to play games such as Counter Strike and Quake and so on with Arm linux (provided they had a linux version)? Would a 233
meg StrongARM be able to do as well as say a 300
meg pentium 2? I am considering using linux rather than a PC card(I can't stand Windows). I will be getting 128 mb ram soon(ish), and have a 20 gig HD. Hope I've been specific enough, yell at me if I haven't.

Ben B.

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Lee Johnston Message #84343, posted by johnstlr at 10:22, 13/2/2002, in reply to message #84342
Member
Posts: 193
Even with the source code and the game recompiled for ARM linux it wouldn't stand a chance. The complete lack of a floating point coprocessor and hardware graphics acceleration means CounterStrike isn't likely to work very well.

Quake is more likely but I can't see it being any better than the RISC OS version which, IIRC, has had some ARM specific optimisations applied to it.

A SA 233 may be ok running the RISC OS desktop, but it terms of brute force it's someway behind a 300Mhz PII

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Ben Benson Message #84344, posted by K1wiben at 00:28, 14/2/2002, in reply to message #84343
AA refugee
Posts: 15
I see. Are we ever likely to see graphics cards and such on RiscOS with machines like the Omega from Microdigital, or is the development cost too
high and the hardware to outdated to be any good?
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Lee Johnston Message #84345, posted by johnstlr at 09:38, 14/2/2002, in reply to message #84344
Member
Posts: 193
The Omega does have graphics acceleration, although there are no details as to exactly what it does and how fast it will be. MD also mention an FPU option for Omega but again there's nothing concrete on this. It's doubtful that anything MD produce will compete with top end GeForce cards or the FPU in the ARM10, simply because the companies producing such hardware have far more resources to throw at it than MD.

Processor wise we're going no where. We need a version of RISC OS that can run on the 32bit addressing modes of the newer ARM processors for that and apparently the funding required for this isn't available.

IMHO the only realistic solution if you want to run the linux versions of PC games is to get a PC and stick linux on it.

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Acorn Arcade forums: Games: PC games on ARMLinux