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Acorn Arcade forums: Games: ARM asm routines
 
  ARM asm routines
  stenlik (08:57 13/7/2004)
  tribbles (09:02 13/7/2004)
 
Petr Mazanec Message #85699, posted by stenlik at 08:57, 13/7/2004
AA refugee
Posts: 1
Hi,
I am actually trying to program a game for Symbian OS (previously EPOC). I want to speed up some routines for such basic thing as memory block moving, testing arrays for collision and so... Also some math routines interests me. Mainly things which are not Symbian specific, but must be generally in each 2D game. The smartphones uses ARM9 based processor. I have no big experience with optimizing.
Are there any resources on internet, some open sources, tutorials??

Thanx
and Bye STeN

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Jason Tribbeck Message #85700, posted by tribbles at 09:02, 13/7/2004, in reply to message #85699
tribbles
Captain Helix

Posts: 929
I started to write a book on optimising ARM code - however, I didn't think there would be much of a demand for it, so I 95% abandoned it.

You may try looking through archives of some comp.sys.arm newsgroups - there have certainly been some useful pieces of code posted in them.

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Acorn Arcade forums: Games: ARM asm routines