Acorn Arcade forums: Programming: Iyonix PCI docs
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Iyonix PCI docs |
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Phlamethrower (17:09 20/12/2002) ksattic (21:02 21/7/2007) Phlamethrower (21:13 21/7/2007) ksattic (21:41 21/7/2007) ksattic (22:13 21/7/2007) adrianl (00:52 22/7/2007)
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Jeffrey Lee |
Message #86264, posted by Phlamethrower at 17:09, 20/12/2002 |
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http://www.iyonix.com/32bit/PCI_API.shtml So, anyone started work on a port of OpenGL? The nVidia site appears to have the linux driver source available for download, so what are you waiting for?
[Edited by Phlamethrower at 17:28, 20/12/2002] |
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Simon Wilson |
Message #103580, posted by ksattic at 21:02, 21/7/2007, in reply to message #86264 |
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So, anyone started work on a port of OpenGL?
Yes. |
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Jeffrey Lee |
Message #103581, posted by Phlamethrower at 21:13, 21/7/2007, in reply to message #103580 |
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Does it work with my graphics card yet? |
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Simon Wilson |
Message #103582, posted by ksattic at 21:41, 21/7/2007, in reply to message #103581 |
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The original driver never worked on the FX cards, I found out. The BeOS guy who was working on it never figured it out, and then gave up. |
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Simon Wilson |
Message #103583, posted by ksattic at 22:13, 21/7/2007, in reply to message #103582 |
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BTW, 2D acceleration works fine on your card. For 3D, the same method is used to pass commands to the card for processing, but the command buffer never gets emptied when a 3D command is encountered. |
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Adrian Lees |
Message #103584, posted by adrianl at 00:52, 22/7/2007, in reply to message #103583 |
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BTW, 2D acceleration works fine on your card. With the exception that one or more Raster OPs has changed. |
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Acorn Arcade forums: Programming: Iyonix PCI docs |