Acorn Arcade forums: Programming: Elite 2 (frontier) available for Linux...
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Elite 2 (frontier) available for Linux... |
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rich (10:18 11/1/2003) fwibbler (20:24 12/1/2003) davidm (00:11 13/1/2003) fwibbler (09:35 13/1/2003) SimonC (20:49 14/1/2003)
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Richard Goodwin |
Message #86265, posted by rich at 10:18, 11/1/2003 |
Dictator for life
Posts: 6828
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...so get recompiling http://www.jaj22.demon.co.uk/index.html Cheers, Rich. |
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fwibbler |
Message #86266, posted by fwibbler at 20:24, 12/1/2003, in reply to message #86265 |
Posts: 320
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Problem is trying to find someone to take on this task. I notice it uses the SDL library :-/ The RISC OS port of SDL is not that hot apparently. |
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David McEwen |
Message #86267, posted by davidm at 00:11, 13/1/2003, in reply to message #86266 |
Member
Posts: 100
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I had a quick look at JJFFE (as it is known) and there is a significant assembler file ffe.asm. There are decompiled versions of some functions in the srctools folder, but it would need a load of work to get to run. Certainly not just a matter of hooking in gfx, sound & input routines or using SDL... |
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fwibbler |
Message #86268, posted by fwibbler at 09:35, 13/1/2003, in reply to message #86267 |
Posts: 320
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Damn! Big Shame :-( Cheers! |
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Simon Challands |
Message #86269, posted by SimonC at 20:49, 14/1/2003, in reply to message #86268 |
Right on, Commander!
Posts: 398
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The main purpose of JJFFE (apart from a myriad of bugfixes) was to make it easier for people to play on Windows. I think Linux was a happy side-effect of that. Later on it added a few key features that were missing from the original. It's very unlikely a completely assembler-free version will ever appear. Apparently some crucial bits of the code (landscape generation, graphics) are utterly impenetratable. |
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Acorn Arcade forums: Programming: Elite 2 (frontier) available for Linux... |