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Acorn Arcade forums: Games: Sunburst walkthrough
 
  Sunburst walkthrough
  Phlamethrower (14:39 11/11/2000)
  owaincole (21:21 12/11/2000)
    andreww (23:51 12/11/2000)
      rich (11:01 13/11/2000)
        owaincole (13:55 13/11/2000)
          aardvark (10:48 16/11/2000)
            Phlamethrower (17:51 3/1/2002)
 
Jeffrey Lee Message #86512, posted by Phlamethrower at 14:39, 11/11/2000
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Quite a while ago now I tried sending some stuff into Arc World, but they got taken over by AU before anything happened. Some of the stuff was a Sunburst walkthrough and a saved game editor.

Here are the hints and tips, and if you could post files on the forum (hint hint), then I would stick the editor up as well...

SunBurst hints
--------------

It`s well worth reading these before you go and try to complete the game.

* If you come across a mine field and believe some mines may be cloaked, do not despair - any cloaked vehicle can be detected by pressing R,T or Y. Just keep pressing T to find where the nearest mine is. Probably a bug. Also, mines only damage your shields - if you have no shield charge left, you will not be destroyed.
* If you come across some rockbouys, be warned - attacking them will usually produce 2 'guard ships'. Also, you may encounter four ships which appear to be flying so the converge at one point in the rockbouy fleet. One or more of these may attack you, but you can hide inbetween the rockbouys. This way, when they attack, they will hit the rockbouys and the guard ships will rescue you. There is usually enough space for you to do a subspace jump inbetween the rockbouys and the fleet of ships.
* All cargo can be scooped up, regardless of your ship.
* Watch out for 'snake' or 'alligator' fleets of ships - these will follow you round, and when you get close enough, they will attack. You can usually outrun them and jump away though.
* To speed things up, increase engine power to maximum where possible. But, don`t forget to recharge your shields and lasers!
* Go into 'battle mode' when attacked by a large fleet - increase shield and laser power to almost maximum. Speed is not usually needed in such a situation. If you are going under, run away and increase shield power to maximum. If it`s already at maximum, panic.
* If you find an Ancient, do not be afraid to destroy them - they are quite useful. For every shot they take, a cargo pod is ejected out it`s back. Handy if you have weak lasers, like on a shuttle, as you can get a good 30 pods. But, because you`re in a shuttle, you can only hold 12.
* SAVE almost every time you dock - a large fleet or impossible mission might just be round the corner. But, if you are not quite sure what you`re doing, save each under a different name.
* If you are having a battle outside a station, make sure you have docking permission - if you shoot the station by accident, you will still be allowed in if you had permission to dock first. If you do get locked out, just jump away and return to the station. They will have forgotten.
* Do not be afraid of traders - either Sirius and Kosmos fleets, or asteroid miners. They will only attack if attacked. Remember, not everyone is out to kill you.
* Destroying mines (not by running into them!) will give you a 25 credit bonus. This can be very handy if you are desperate for cash.
* In the alien system, if you jump into a sector with a clump of free-floating cargo, be warned! These are most probably mines!
* Although they may not look it, auto-pilots are very useful... for instance, you can dock at a station, enter a jump gate, follow someone you`re attacking (& completely blow them to itty bitty pieces), scoop cargo, and destroy asteroids. I press either T or Y after something gets destroyed/scooped. This way you can easily wipe a sector clean. Try it.
* I don`t really know why you would want to know this, but... Stations can be destroyed by mines, and I think anything can go through a hyperspace jump (I tried an asteroid once). Also, if you press J and then spin round in circles, you can stay in that sector for ever... You can even head towards one edge of the screen, turn round just before you reach it, and then turn round again. Using this method you can edge through the sector, and if you get in trouble just stop turning. You only leave the current sector when you go off the edge of the screen.

SunBurst solution
-----------------

Here are 45 easy steps to completing the game:

1. Set course to Research 1
2, To speed things up, jump to the right, not to the left - remember, the map 'wraps round'. Avoid contact with other ships (i.e. do not attack any)
3. Dock at the Imperial Jump Station, and play 'Please Don`t Shoot' to get the hyperspace upgrade. reaching level 6 will give you 1000 credits, level 7 will give you 2000, and level 8 or above will give you the upgrade. It can be done, even on a 17 inch monitor! Make sure you save the game before you play, as you will probably have to reload after losing...
4. Leave the station, and hyperspace to the void. Fly over (go down the map) and dock at Research 1.
5. With your cash, buy some missiles. I recommended at least 2 'butchers', maybe more if you have some spare money.
6. Save the game! do it often! This is your last warning!
7. Leave the station, and go and kill Pestilence. He should show up on your system targets list, along with the others. Save the butchers!
8. Kill Death and Famine.
9. Destroy Logic Bomb using the butchers you bought, and anything else you need to use.
10. Destroy War.
11. Return to the Imperial HQ, and buy some more missiles, and again, at least 2 butchers.
12. Destroy the Rainship, using the butchers.
13. Dock at Poliniss Home Station.
14. Fly over and meet the Tristar. Don`t bother trying to kill it; it is invulnerable.
15. Go to Oasis, but make sure that you have low cash and missiles, otherwise a little feature of the game will kick in. If you are doing too well, the game gets harder. I think that if you have lots of cash when you go to Oasis (I tried this - try lower than 1000. Should be easy.), a large fleet of Imperial ships catches you and blows you up. Do not but missiles though, as they seem to catch me when I stock up. I suggest filling your cargo hold up with expensive cargo. Then, when you reach Oasis, you can trade it in, at a relatively low loss.
16. Kill about 100 more people to reach level 9 (in the status window from the iconbar menu), so you can get a good job at Fortress. You need about 137 kills in total.
17. Fly over to Fortress, and you will be given the task of catching the Hyang.
18. Catch up with the Hyang (this is easy with the Hyperspace upgrade).
19. Head to the Virain Hyperjump and save the game. Play Snake Eyes, until you have about 65,000 credits. I suggest you only play when there is a 500 credit stake, and save the game every time you go up 5,000 credits.
20. Upgrade! buy everything! (except a cloak - you cannot). Win2000 is even for Windoze haters, and some could say it is an accurate representation.
21. Wipe out all the ships on the shipping list you were given when you got the Hyang.
22. Wipe out the ships that come near the jump station.
23. Head back to Oasis.
24. Visit Jak at Poliniss Home Station.
25. Go the the Hyperspace jump, stupid!
26. Fly to the void (Explanation - the void is desolate, ridden with radiation. Anyone staying there would need radiation shields. It is also a good place for underground operations, such that a ship-stealer might carry out.).
27. Catch the Hyang again.
28. Get to the nearest station, and quick! Avoid contact with all other ships!
29. Sell something to get cash to repair the ship`s systems.
30. If you`re not already there, head to Oasis.
31. Head to Nimbus.
32. Gamble the extra 35,000 needed to upgrade your ship again.
33. Upgrade!
34. Rendezvous with the Leviathan, and enter the jump gate.
35. Once in the alien system, enter the alien jump gate.
36. Destroy the 4 'spikes'.
37. Head to the alien research station.
38. Destroy the station. It is advised that you pick off the guarding ships one by one - If you attack one, only that one retaliates. Attack the station, and they all will.
39. Subspace jump away from the station site.
40. Head to Nimbus, gamble up to 65,000 again, and upgrade.
41. Head to Research 2, and dock to pickup SunBurst.
42. Head to the launch site.
43. Don`t bother about Research 1 - it is impossible! If you go there, they want you to destroy about 20 ships so the shield-less transporters can make it.
44. Head to the jump station, and enter the gate!
45. Boo hoo. You single handedly destroyed the alien attack force, 7/8`s of the Poliniss, Imperial and Virain life, and probably almost everyone on Earth. Unless their attacks fail, of course.

SunBurst cheat codes
--------------------

I`ve been hacking.

Well, all I had to do was search for the word 'cheat' in the BASIC file. Then, with a bit of programming knowledge, I was able to deduct the following:

CHEAT - Produces a little message from the bartender.
VOTI - A nice new Kosmos, but no cloak. This can let you safely get to Oasis, I think.
CASH - 5000 extra credits.
JUMP - I think this is the hyperspace upgrade. Anyway, it can let you safely get to Oasis if you keep getting caught by the Imperials.

All codes are entered in one of the bars - just buy the relevant drinks, so the code is spelt out at the bottom of the screen. The first letter of the drink`s name is added to the code. To activate, leave the bar.

I have also 'found out' some undocumented keys; to activate, hold down '-' on the keypad, and the corresponding key:

P - Save player. It will be as 'player' in the SunBurst directory. Set it`s file type to &7DB, and you can load it as a normal save file. This allows you to save when not docked (although a new sector 'scenario' will be created when reloaded)
O - Save ship. I`m not sure what to do with this yet. Saved as 'Ship' in the SunBurst directory.
SPACE - Save screen shot. It is saved as a random number from 1 to 1000, in the SunBurst directory.
K - Kill everything in the current sector. Don`t worry if you destroy a station - just jump away and return.
D - Enters debug mode (Sends *debug to the CLI). I don`t think there`s a way out without quitting SunBurst.

The above codes should work, although changing the keys may stop them. Also, I know hot to get the hidden ship for free... But that involves some changes to the program. It`s bad enough me telling you these hacked cheat codes.

At the moment I know something about the secret mission; it starts with you docking (presumably at Research 1), and getting caught by Shotgun and Dribble, because you owe them money. But, I have not been able to trigger this off, hacking or not.

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Owain Cole (VotI) Message #86513, posted by owaincole at 21:21, 12/11/2000, in reply to message #86512
AA refugee
Posts: 8
Out of interest, there are a set of hidden missions as Jeffory says, the end of which lies a 6th ship.

My 'suggestions' to start you off for ten are:
1) When you go to research1, for the first mission, visit Shotgun, b****** and Dribble (sorry bottom fans) and borrow 10000 credits. This is a good idea in anycase. So if you're halfway through the game, then I'm afraid it's back to the start.

The next thing to do is to try and visit lots of stations that you might not otherwise do so.

Owain
PS Please don't ask me for more hints, you really can finish teh game on your own! Or are you that rubbish? Discuss it here if neds be, but I can't e-mail people tips all the time!!!!!

PPS Look out for EMD sometime. (not soon!)

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Andrew Message #86514, posted by andreww at 23:51, 12/11/2000, in reply to message #86513
AA refugee
Posts: 555
EM what?

:-)

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Richard Goodwin Message #86515, posted by rich at 11:01, 13/11/2000, in reply to message #86514
Rich
Dictator for life
Posts: 6828
Ooh, nice! I'll have to try and get that marked up as a "proper" page on the site sometime...
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Owain Cole (VotI) Message #86516, posted by owaincole at 13:55, 13/11/2000, in reply to message #86515
AA refugee
Posts: 8
Please excue the typo's in my above message, I was on the dial up and expecting an important call.

Note also from the walkthrough, well spotted about holding down the T key to find cloaked mines, this isn't a bug, if you couldn't target cloaked ships then you wouldn't have a chance!!

More Tips:

When you jump into an area, the scroll text at the bottom of the screen tells you how many ships there are in the area. If you can't see all that it says you should be able to, then watch out for ambushes or cloaked ships; Or both!!

Have fun,
Owain
________

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Alex Macfarlane Smith Message #86517, posted by aardvark at 10:48, 16/11/2000, in reply to message #86516
Member
Posts: 20
43. Don`t bother about Research 1 - it is impossible! If you go there, they want you to destroy about 20 ships so the shield-less transporters can make it.

Ah yes, but I destroyed all the ships once, and it said I couldn't enter the space station because I shot at it. So next time I tried entering the area without firing once and it still said I shot at it. So I guess it's not possible to do it at all ;( Or I got it wrong...

Alex.

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Jeffrey Lee Message #86518, posted by Phlamethrower at 17:51, 3/1/2002, in reply to message #86517
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Thought you people might be interested in a nice new WIMP version of SunEd...

http://www.coderscauldron.com/pub/misc/Suned.zip

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Acorn Arcade forums: Games: Sunburst walkthrough