log in | register | forums
Show:
Go:
Forums
Username:

Password:

User accounts
Register new account
Forgot password
Forum stats
List of members
Search the forums

Advanced search
Recent discussions
- Latest hardware upgrade from RISCOSbits (News:)
- Drag'n'Drop 14i1 edition reviewed (News:)
- WROCC November 2024 talk o...ay - Andrew Rawnsley (ROD) (News:2)
- October 2024 News Summary (News:3)
- RISC OS London Show Report 2024 (News:1)
- RISC OS London Show 2024 - pictures (News:2)
- RISC OS London Show 2024 - Notes from the talks (News:)
- RPCEmu 0.9.5 (Gen:2)
- Late breaking news from RISCOSbits (News:)
- ROD updates RISC OS Direct release (News:)
Related articles
- Bob and Trev: Resurrection: Just in time
- Monster AI
- Combat
- Visibility and pathfinding
- The level generator
- Static game data
- How to fit a roguelike in 32k
- Bob and Trev: Resurrection
- Wakefield 2003 - the preview
- Acorn Preservation Team want to help archive your old data before it's too late
Latest postings RSS Feeds
RSS 2.0 | 1.0 | 0.9
Atom 0.3
Misc RDF | CDF
 
View on Mastodon
@www.iconbar.com@rss-parrot.net
Site Search
 
Article archives
Acorn Arcade forums: News and features: SDL port of Asylum released
 

SDL port of Asylum released

Posted by Jeffrey Lee on 20:30, 9/7/2007 | , , , ,
 
Hugh Robinson has contacted us to let us know that he's converted classic Acorn platformer Asylum to C, using the SDL library. With full support of original author Andy Southgate, Hugh's source code has now been released under the GPL, and is available to download from the SVN repository on the SourceForge project page.
 
Although a quick look at the source suggests to me that it's fully converted, there are still some bugs and compatability issues to sort out, so feel free to send any fixes Hugh's way if you manage to get the game running. Although the source to Asylum has been available on asylum.acornarcade.com for a few years now, this is the first known port of it to any other platform (and could potentially form the basis of a back-port to RISC OS, to produce a fully 32bit compatible version).
 
  SDL port of Asylum released
  andypoole (23:03 9/7/2007)
  blotwell (01:23 10/7/2007)
  filecore (06:27 10/7/2007)
 
Andrew Poole Message #103447, posted by andypoole at 23:03, 9/7/2007
andypoole
Mouse enthusiast
Web
Twitter

Posts: 5558
Very nice. It compiled on my Ubuntu running laptop fine, and runs. Although it segfaults when I try and jump unhappy
  ^[ Log in to reply ]
 
Hugh Robinson Message #103448, posted by blotwell at 01:23, 10/7/2007, in reply to message #103447
Member
Posts: 1
When you jump? Then my guess is there's a problem with playing sound effects. Try stubbing out bidforsound().
  ^[ Log in to reply ]
 
Jason Togneri Message #103449, posted by filecore at 06:27, 10/7/2007, in reply to message #103447

Posts: 3868
It compiled on my Ubuntu running laptop fine, and runs.
You have an Ubuntu, running laptop? Most other people have a laptop, running Ubuntu.
  ^[ Log in to reply ]
 

Acorn Arcade forums: News and features: SDL port of Asylum released